New bosses, better parallax background, dungeon delving


So been re-working parallax backgrounds:

Originally had tree objects in back so it can be animated and randomized with the spine sprites, but it was bleh so static images.  I like it better now anyway.

Been working on being able to run randomly generated "dungeons" in the game you can get to by finding a dwarf NPC.  He will have a chance to spawn at some areas in zones that has a dungeon themed around them.  Press F6 to restart the levels if u lazy like in the above video (level restart with F6 wil go away at full release!)

Normally, you'd use him at least ten times, then he'll give you a gift that lets u place his spawn point in your hub, which u can use as a way to start RNG dungeons.  The placed item will send u to a dungeon with a random theme, but if u meet the dwarf in the wild, he'll send you to a dungeon themed around the zone he is in.


Two new bosses related to each other:

Gloom Knight:

A knight just about corrupted by the gloom.  He has 3 basic sword attacks and can summon an arm to smack you down, which also ignores your armor.

Corrupted Eleanor:

The love interest of the Gloom Knight, thats been completely corrupted and changed by the gloom.  While the knight can summon her arm, she summons the knight to fight by her side, and can provide support and heal him.

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